﻿using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using System.Globalization;
using System.Threading;


namespace IDE_week2_Forms_project
{
    public partial class Form1 : Form
    {
        Form2 form2 = new Form2();
        public Form1()
        {
            // Sets the UI culture to Italian
            //Thread.CurrentThread.CurrentUICulture = new CultureInfo("it-IT");
            InitializeComponent();
           
        }

        private void button2_Click(object sender, EventArgs e)
        {
            form2.Show();
        }

        private void button1_Click(object sender, EventArgs e)
        {
            this.Icon = Properties.Resources.ICON1;
        }

        private void button3_Click(object sender, EventArgs e)
        {
            this.Icon = null;
        }

        //method to change language on click
        private void ChangeLanguage(string lang)
        {
            foreach (Control c in this.Controls)
            {
                ComponentResourceManager resources = new ComponentResourceManager(typeof(Form1));
                resources.ApplyResources(c, c.Name, new CultureInfo(lang));
            }
        }

        private void button5_Click(object sender, EventArgs e)
        {
            if (CultureInfo.CurrentCulture.Name == "en-US")
            {
                ChangeLanguage("it-IT");
            }
            else if (CultureInfo.CurrentCulture.Name == "it-IT")
            {
                ChangeLanguage("en");
            }

        }

        private void button4_Click(object sender, EventArgs e)
        {
            int[] numbers = new int[10];
            Class1.MakeRandomNumber(numbers);
            label1.Text = numbers[0] + ", " + numbers[1] + ", " + numbers[2];

        }

        //Updated with Tortoise SVN
    }
}
